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Brand deals stop when you stop posting. An app doesn't.
These are estimates, not promises. Here's the math: 0.5% of your audience subscribes at $9.99 a week — the going rate for a niche app. That's 500 people out of 100,000. Your real number depends on your niche and your price. A small, focused audience beats a big, quiet one. The presell step tells you your number before you spend a dollar building.
Apply, then a call to lock your audience, the app idea, and the angle that sells it.
We build the presell with you — the posts, the angles, a paid waitlist. Real money in before a line of code exists.
The minimum it takes to get paying users. Nothing else makes v1.
Version one in days. On your phone, we cut what nobody touches.
Shipped to the App Store and Google Play, payments and subscriptions wired up.
You go to your audience. The funnel that turns followers into subscribers is already built and waiting — convert the waitlist, then profitable as fast as possible.
I only take 1–3 builds at a time, and never two in the same niche.
ShipHub.ai hit $60,000 a month in 12 months. Every single customer came from a cold call or cold email.

I built enterprise software for Costco, Wawa and one of the biggest EV companies, then scaled my software ShipHub.ai to $60,000 a month the hard way without an audience. Then I built a fitness app. It was amazing. Nobody saw it — and I realized I would need to start creating content to sell subscriptions. That's when it clicked: I already know how to build apps, creators already have the audience. Partner up, each stick to what we're good at, and we both get paid faster.
You have three options.
Hire a developer. They build exactly what you ask and get paid whether or not a single person subscribes. Your incentives aren't aligned, and they don't know your audience well enough to tell you what's actually worth building. You end up with an expensive app and no revenue.
Build it yourself. Now you're learning a new skill instead of making content, and you still don't know what to build. Same ending — except this one cost you months instead of money.
Work with someone who's already done it. I scaled ShipHub.ai to $60,000 a month. I'm not just a developer: I can find the minimum set of features that gets you paying subscribers, and cut everything else. And I take a share of the app, so I only win if it earns.
Because the alternative is building for six months, launching to silence, and convincing yourself the next feature fixes it. It won't. Preselling costs you three posts and tells you the truth first.
Version one in days to a few weeks. Onboarding and presell come first — usually 2–3 weeks. On your side: a few hours up front, the presell posts, then check-ins. You keep creating.
You do. Your app, your audience, your store listing. My upside is the revenue share or equity we agree on, in writing, before anything starts.
We find it in your comments and DMs, not a brainstorm. The best app is the thing your audience already asks you for that you can't answer at scale.
I can't promise a number and anyone who does is lying. The presell step exists so you get a real signal on your own numbers before committing to the build.
This is an investment — a monthly retainer plus a share of the app. If you're not ready to invest in launching a real product, please don't book a call. If you are: your niche won't stay open forever. The first creator in a niche to launch the app owns it — the second one is a copy.
Everything is pointed at one thing: your app profitable as fast as possible.
Let's find out what it is, prove they'll pay, and build it.
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